“I believe it is incumbent on the Cloud Service Providers (CSPs) and/or System Integrators (SIs) to understand the regulatory and compliance-related issues that their customers face,” noted Manjula Talreja, VP of Global Cloud Business Development at Cisco, in this exclusive Q&A with Cloud Expo Conference Chair Jeremy Geelan. “Of course these issues are different in each industry and in each country.”
Cloud Computing Journal: The move to cloud isn't about saving money, it is about saving time - ...| By PR Newswire | Article Rating: |
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NEW YORK, Feb. 18, 2013 /PRNewswire/ -- Reportlinker.com announces that a new market research report is available in its catalogue:
http://www.reportlinker.com/p01102818/3D-Mobile-Market-Global-Advancemen...
The past decade witnessed a giant leap in the entertainment industry, with 3Dl motion pictures trickling out of cinemas to 3D television screens. New generation 3D mobile phones are next to follow suit, without the need for 3D viewing glasses. With an increasing number of mobile applications and technologies being produced, 3D capture is likely to become as important as 3D viewing in TVs. Mobile phones with 3D cameras and HD video recording capabilities are set to become a rage in the near future.
With investments towering up for 3D content development, market players such as Movidius, Myriad, NVIDIA, Qualcomm, Sharp Corporation and Texas Instruments already foresee a huge potential in this market. This improvised 3D experience on mobile phones is set to revolutionize the multimedia market by broadening the horizons of the entertainment industry.
This report looks at the implementation of 3D in mobile PCs. It analyzes the challenges and opportunities for 3D technology in mobile devices as well as its impact in the marketplace. The report also gives insights on global implementation trends, key market players, future scope, drivers and restraints in the market, along with growth potential across different geographical regions.
MARKETS COVERED
This report segments the Mobile 3D market by mobile devices, device components, applications, and Geographies. Revenue and shipment market is provided for all the segments as well. These segments are further sub-segmented into:On the basis of mobile devices:The market is segmented into: 3D-enabled smart phones, 3D-enabled tablets, 3D-enabled notebooks and other 3D-enabled devices.3D-enabled smart phones: by OS, and by region3D-enabled tablets: by OS and by region3D-enabled notebooks: by regionOther 3D-enabled devices: by types and by regions
On the basis of device components:
The market is classified on the basis of device components into two: 3D displays and image sensors.
On the basis of applications:
The market is segmented on the basis of applications such as 3D-mobile gaming, 3D-mobile Advertisements (ADS), 3D-mobile projection, 3D-mobile maps & navigations, 3D-mobile digital content and 3D-mobile device protection.3D-mobile digital content again segment into: 3D-mobile wallpapers and 3D-mobile animations
On the basis of geographies:
Geography is classified into North America, Europe, Middle East and Africa, Asia-Pacific including Japan (APAC), and Latin America.
Country-wise segmentation includes:
North America: United States of America (USA), Canada, Mexico, and Rest of NA
Latin America: Brazil and Rest of Latin America
Europe: Western Europe and Eastern Europe
Middle-East & Africa: Middle-east and Africa
Asia-Pacific including Japan: China, Japan, India, Korea, Singapore and Rest of APAC
STAKEHOLDERS
Mobile Device ManufacturersApplication Vendors
Silicon Vendors
Gaming Company
Advertising Company
Content Providers
Mobile 3D report will provide market data, market dynamics (drivers, restraints, and opportunities) and key players for 3D in mobile devices. It will also provide market tables for covering the sub-segments and micro-markets. In addition, the report also provides the insight on country-wise growth potential across different regions.
TABLE OF CONTENTS
1 INTRODUCTION 241.1 KEY TAKE-AWAYS 241.2 REPORT DESCRIPTION 241.3 MARKETS COVERED 251.4 STAKEHOLDERS 261.5 FORECAST ASSUMPTIONS 261.6 RESEARCH METHODOLOGY 27
2 EXECUTIVE SUMMARY 28
3 MARKET OVERVIEW 30
3.1 MARKET DEFINITION – MOBILE 3D 313.2 EVOLUTION OF MOBILE 3D 32
3.3 GLASSES-FREE VS 3D PROJECTION 35
3.4 MARKET SEGMENTATION 37
3.4.1 BY MOBILE DEVICES 37
3.4.2 BY DEVICE COMPONENTS 37
3.4.3 BY APPLICATIONS 38
3.4.4 BY REGION 39
3.5 OVERALL MARKET SIZE 40
3.6 MARKET DYNAMICS 43
3.6.1 DRIVERS 43
3.6.1.1 Advancement of auto-stereoscopic (glasses-free) 3D technology 43
3.6.1.2 Increased availability of 3D mobile content 43
3.6.1.3 Immersive and high-definition (HD) user-experience 44
3.6.2 RESTRAINTS 44
3.6.2.1 Uncomfortable 3D content viewing experience 44
3.6.2.2 Additional cost required 45
3.6.2.3 Lack of Mobile 3D content 45
3.6.3 OPPORTUNITES 45
3.6.3.1 Development of more mobile 3D content/applications 45
3.6.3.2 Improvement in 3D technology for enhanced user-experience 46
3.6.4 IMPACT ANALYSIS OF DROS 46
3.7 MOBILE 3D ECOSYSTEM 47
3.7.1 DEVICE MANUFACTURERS 47
3.7.2 APPLICATION VENDORS 48
3.7.3 SILICON VENDORS 48
3.7.4 GRAPHICS AND PROCESSING 48
3.8 VALUE CHAIN ANALYSIS 49
4 MOBILE 3D: MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS 50
4.1 INTRODUCTION 514.2 BY MOBILE DEVICES 51
4.2.1 3D-ENABLED SMARTPHONES 52
4.2.1.1 Market Size & Forecast by Shipments 53
4.2.1.1.1 Market Size & Forecast by OS 53
4.2.1.1.2 Market Size & Forecast by Regions 54
4.2.1.2 Market Size & Forecast by Revenues 55
4.2.1.2.1 Market Size & Forecast by OS 55
4.2.1.2.2 Market Size & Forecast by Regions 56
4.2.2 3D-ENABLED TABLETS 57
4.2.2.1 Market Size & Forecast by Shipments 57
4.2.2.1.1 Market Size & Forecast by OS 57
4.2.2.1.2 Market Size & Forecast by Regions 58
4.2.2.2 Market Size & Forecast by Revenues 59
4.2.2.2.1 Market Size & Forecast by OS 59
4.2.2.2.2 Market Size & Forecast by Regions 60
4.2.3 3D-ENABLED NOTEBOOKS 61
4.2.3.1 Market Size & Forecast by Shipments 61
4.2.3.1.1 Market Size & Forecast by Regions 61
4.2.3.2 Market Size & Forecast by Revenues 62
4.2.3.2.1 Market Size & Forecast by Regions 62
4.2.4 OTHER 3D-ENABLED DEVICES (E-BOOK READERS, EYEWEAR, WATCHES) 63
4.2.4.1 Market Size & Forecast by Shipments 64
4.2.4.1.1 Market Size & Forecast by Types 64
4.2.4.1.2 Market Size & Forecast by Regions 65
4.2.4.2 Market Size & Forecast by Revenues 66
4.2.4.2.1 Market Size & Forecast by Types 66
4.2.4.2.2 Market Size & Forecast by Regions 67
4.3 BY DEVICE COMPONENTS 68
4.3.1 3D DISPLAYS 68
4.3.1.1 Market Size & Forecast by Shipments 69
4.3.1.1.1 Market Size & Forecast by Devices 69
4.3.1.1.2 Market Size & Forecast by Regions 70
4.3.1.2 Market Size & Forecast by Revenues 71
4.3.1.2.1 Market Size & Forecast by Devices 71
4.3.1.2.2 Market Size & Forecast by Regions 72
4.3.2 IMAGE SENSORS 72
4.3.2.1 Market Size & Forecast by Shipments 73
4.3.2.1.1 Market Size & Forecast by Devices 73
4.3.2.1.2 Market Size & Forecast by Regions 74
4.3.2.2 Market Size & Forecast by Revenues 75
4.3.2.2.1 Market Size & Forecast by Devices 75
4.3.2.2.2 Market Size & Forecast by Regions 76
5 MOBILE 3D: MARKET SIZE & FORECAST BY APPLICATIONS 77
5.1 INTRODUCTION 785.2 3D-MOBILE GAMING 79
5.2.1 OVERVIEW 79
5.2.2 MARKET SIZE & FORECAST 80
5.3 3D-MOBILE ADVERTISEMENTS (ADS) 82
5.3.1 OVERVIEW 82
5.3.2 MARKET SIZE & FORECAST BY REGIONS 82
5.4 3D-MOBILE PROJECTION 84
5.4.1 OVERVIEW 84
5.4.2 MARKET SIZE & FORECAST BY REGIONS 85
5.5 3D-MOBILE MAPS AND NAVIGATION 87
5.5.1 OVERVIEW 87
5.5.2 MARKET SIZE & FORECAST BY REGIONS 87
5.6 3D-MOBILE DIGITAL CONTENT 89
5.6.1 3D MOBILE WALLPAPERS 90
5.6.1.1 Overview 90
5.6.1.2 Market Size & Forecast by regions 91
5.6.2 3D MOBILE ANIMATION 93
5.6.2.1 Overview 93
5.6.2.2 Market Size & Forecast by regions 94
5.7 BY 3D-MOBILE DEVICE PROTECTION 96
5.7.1 OVERVIEW 96
5.7.2 MARKET SIZE & FORECAST BY REGIONS 96
6 MOBILE 3D: MARKET SIZE & FORECAST BY REGIONS 99
6.1 INTRODUCTION 1006.2 NORTH AMERICA (NA) 102
6.2.1 UNITED STATES OF AMERICA (USA) 104
6.2.1.1 Overview 104
6.2.1.2 Market Size & Forecast by Devices 104
6.2.1.3 Market Size & Forecast by Components 106
6.2.1.4 Market Size & Forecast by Applications 108
6.2.2 CANADA 110
6.2.2.1 Overview 110
6.2.2.2 Market Size & Forecast by Devices 110
6.2.2.3 Market Size & Forecast by Components 112
6.2.2.4 Market Size & Forecast by Applications 114
6.2.3 MEXICO 115
6.2.3.1 Overview 115
6.2.3.2 Market Size & Forecast by Devices 116
6.2.3.3 Market Size & Forecast by Components 118
6.2.3.4 Market Size & Forecast by Applications 120
6.2.4 REST OF NA 121
6.2.4.1 Overview 121
6.2.4.2 Market Size & Forecast by Devices 122
6.2.4.3 Market Size & Forecast by Components 124
6.2.4.4 Market Size & Forecast by Applications 126
6.3 LATIN AMERICA (LA) 128
6.3.1 BRAZIL 129
6.3.1.1 Overview 129
6.3.1.2 Market Size & Forecast by Devices 130
6.3.1.3 Market Size & Forecast by Components 132
6.3.1.4 Market Size & Forecast by Applications 134
6.3.2 REST OF LA 135
6.3.2.1 Overview 135
6.3.2.2 Market Size & Forecast by Devices 136
6.3.2.3 Market Size & Forecast by Components 138
6.3.2.4 Market Size & Forecast by Applications 140
6.4 EUROPE 142
6.4.1 WESTERN EUROPE 143
6.4.1.1 Overview 143
6.4.1.2 Market Size & Forecast by Devices 144
6.4.1.3 Market Size & Forecast by Components 146
6.4.1.4 Market Size & Forecast by Applications 148
6.4.2 EASTERN EUROPE 149
6.4.2.1 Overview 149
6.4.2.2 Market Size & Forecast by Devices 150
6.4.2.3 Market Size & Forecast by Components 152
6.4.2.4 Market Size & Forecast by Applications 154
6.5 MIDDLE-EAST AND AFRICA (MEA) 156
6.5.1 MIDDLE-EAST 157
6.5.1.1 Overview 157
6.5.1.2 Market Size & Forecast by Devices 158
6.5.1.3 Market Size & Forecast by Components 160
6.5.1.4 Market Size & Forecast by Applications 162
6.5.2 AFRICA 163
6.5.2.1 Overview 163
6.5.2.2 Market Size & Forecast by Devices 164
6.5.2.3 Market Size & Forecast by Components 166
6.5.2.4 Market Size & Forecast by Applications 168
6.6 ASIA PACIFIC INCLUDING JAPAN (APAC) 170
6.6.1 CHINA 172
6.6.1.1 Overview 172
6.6.1.2 Market Size & Forecast by Devices 172
6.6.1.3 Market Size & Forecast by Components 174
6.6.1.4 Market Size & Forecast by Applications 176
6.6.2 JAPAN 177
6.6.2.1 Overview 177
6.6.2.2 Market Size & Forecast by Devices 178
6.6.2.3 Market Size & Forecast by Components 180
6.6.2.4 Market Size & Forecast by Applications 182
6.6.3 INDIA 183
6.6.3.1 Overview 183
6.6.3.2 Market Size & Forecast by Devices 184
6.6.3.3 Market Size & Forecast by Components 186
6.6.3.4 Market Size & Forecast by Applications 188
6.6.4 KOREA 189
6.6.4.1 Overview 189
6.6.4.2 Market Size & Forecast by Devices 190
6.6.4.3 Market Size & Forecast by Components 192
6.6.4.4 Market Size & Forecast by Applications 194
6.6.5 SINGAPORE 195
6.6.5.1 Overview 195
6.6.5.2 Market Size & Forecast by Devices 196
6.6.5.3 Market Size & Forecast by Components 198
6.6.5.4 Market Size & Forecast by Applications 200
6.6.6 REST OF APAC 201
6.6.6.1 Overview 201
6.6.6.2 Market Size & Forecast by Devices 202
6.6.6.3 Market Size & Forecast by Components 204
6.6.6.4 Market Size & Forecast by Applications 206
7 COMPANY PROFILES 208
7.1 3M 2087.1.1 OVERVIEW 208
7.1.2 PRODUCTS AND SERVICES 208
7.1.3 FINANCIALS 209
7.1.4 STRATEGY AND INSIGHT 209
7.2 AMAZON 211
7.2.1 OVERVIEW 211
7.2.2 PRODUCTS AND SERVICES 211
7.2.3 FINANCIALS 211
7.2.4 STRATEGY AND INSIGHT 212
7.3 AMOBEE 213
7.3.1 OVERVIEW 213
7.3.2 PRODUCT AND SERVICES 213
7.3.3 FINANCIALS 214
7.3.4 STRATEGY AND INSIGHT 214
7.4 APPLE 215
7.4.1 OVERVIEW 215
7.4.2 PRODUCTS AND SERVICES 215
7.4.3 FINANCIALS 216
7.4.4 STRATEGY AND INSIGHT 216
7.5 COOLIRIS 217
7.5.1 OVERVIEW 217
7.5.2 PRODUCTS AND SERVICES 217
7.5.3 FINANCIALS 217
7.5.4 STRATEGY AND INSIGHT 217
7.6 EON REALITY 219
7.6.1 OVERVIEW 219
7.6.2 PRODUCTS AND SERVICES 219
7.6.3 FINANCIALS 219
7.6.4 STRATEGY AND INSIGHT 219
7.7 HITACHI 221
7.7.1 OVERVIEW 221
7.7.2 PRODUCTS AND SERVICES 221
7.7.3 FINANCIALS 222
7.7.4 STRATEGY AND INSIGHT 222
7.8 HTC 223
7.8.1 OVERVIEW 223
7.8.2 PRODUCTS AND SERVICES 223
7.8.3 FINANCIALS 224
7.8.4 STRATEGY AND INSIGHT 224
7.9 IMAGINATION TECHNOLOGIES 225
7.9.1 OVERVIEW 225
7.9.2 PRODUCTS AND SERVICES 225
7.9.3 FINANCIALS 226
7.9.4 STRATEGY AND INSIGHT 226
7.10 INMOBI 227
7.10.1 OVERVIEW 227
7.10.2 PRODUCTS AND SERVICES 227
7.10.3 FINANCIALS 227
7.10.4 STRATEGY AND INSIGHT 228
7.11 INTEL 229
7.11.1 OVERVIEW 229
7.11.2 PRODUCTS AND SERVICES 229
7.11.3 FINANCIALS 230
7.11.4 STRATEGY AND INSIGHT 230
7.12 LG 231
7.12.1 OVERVIEW 231
7.12.2 PRODUCTS AND SERVICES 231
7.12.3 FINANCIALS 232
7.12.4 STRATEGY AND INSIGHT 232
7.13 MASTERIMAGE 233
7.13.1 OVERVIEW 233
7.13.2 PRODUCTS AND SERVICES 233
7.13.3 FINANCIALS 233
7.13.4 STRATEGY AND INSIGHT 233
7.14 MICROOLED 234
7.14.1 OVERVIEW 234
7.14.2 PRODUCTS AND SERVICES 234
7.14.3 FINANCIALS 234
7.14.4 STRATEGY AND INSIGHT 234
7.15 MICROVISION 235
7.15.1 OVERVIEW 235
7.15.2 PRODUCTS AND SERVICES 235
7.15.3 FINANCIALS 236
7.15.4 STRATEGY AND INSIGHT 236
7.16 MOTOROLA 237
7.16.1 OVERVIEW 237
7.16.2 PRODUCTS AND SERVICES 237
7.16.3 FINANCIALS 238
7.16.4 STRATEGY AND INSIGHT 238
7.17 MOVIDIUS 239
7.17.1 OVERVIEW 239
7.17.2 PRODUCTS AND SERVICES 239
7.17.3 FINANCIALS 239
7.17.4 STRATEGY AND INSIGHT 240
7.18 NOKIA 241
7.18.1 OVERVIEW 241
7.18.2 PRODUCTS AND SERVICES 241
7.18.3 FINANCIALS 242
7.18.4 STRATEGY AND INSIGHT 242
7.19 NTT DOCOMO 243
7.19.1 OVERVIEW 243
7.19.2 PRODUCTS AND SERVICES 243
7.19.3 FINANCIALS 244
7.19.4 STRATEGY AND INSIGHT 244
7.20 NVIDIA 246
7.20.1 OVERVIEW 246
7.20.2 PRODUCTS AND SERVICES 246
7.20.3 FINANCIALS 247
7.20.4 STRATEGY AND INSIGHT 247
7.21 QUALCOMM 249
7.21.1 OVERVIEW 249
7.21.2 PRODUCTS AND SERVICES 249
7.21.3 FINANCIALS 250
7.21.4 STRATEGY AND INSIGHT 250
7.22 SAMSUNG 251
7.22.1 OVERVIEW 251
7.22.2 PRODUCTS AND SERVICES 251
7.22.3 FINANCIALS 252
7.22.4 STRATEGY AND INSIGHT 252
7.23 SHARP 253
7.23.1 OVERVIEW 253
7.23.2 PRODUCTS AND SERVICES 253
7.23.3 FINANCIALS 254
7.23.4 STRATEGY AND INSIGHT 254
7.24 TOSHIBA 256
7.24.1 OVERVIEW 256
7.24.2 PRODUCTS AND SERVICES 256
7.24.3 FINANCIALS 257
7.24.4 STRATEGY AND INSIGHT 257
7.25 YUVSOFT 259
7.25.1 OVERVIEW 259
7.25.2 PRODUCTS AND SERVICES 259
7.25.3 FINANCIALS 259
7.25.4 STRATEGY AND INSIGHT 259
LIST OF TABLES
TABLE 1 MOBILE 3D SHIPMENT MARKET, BY REGION,2012 – 2018 (MILLION UNITS) 29
TABLE 2 MOBILE 3D SHIPMENT MARKET, BY MOBILE DEVICES,
2012 – 2013 (MILLION UNITS) 40
TABLE 3 MOBILE 3D SHIPMENT MARKET, BY DEVICE COMPONENTS,
2012 – 2018 (MILLION UNITS) 41
TABLE 4 MOBILE 3D SHIPMENT MARKET, BY APPLICATION,
2012 – 2018 (MILLION UNITS) 42
TABLE 5 MOBILE 3D REVENUE MARKET, BY MOBILE DEVICES,
2012 – 2018 ($BILLION) 52
TABLE 6 3D-ENABLED SMARTPHONES SHIPMENT MARKET, BY OS,
2012 – 2018 (MILLION UNITS) 53
TABLE 7 3D-ENABLED SMARTPHONES SHIPMENT MARKET, BY REGION,
2012 – 2018 (MILLION UNITS) 54
TABLE 8 3D-ENABLED SMARTPHONES REVENUE MARKET, BY OS,
2012 – 2018 ($BILLION) 55
TABLE 9 3D-ENABLED SMARTPHONES REVENUE MARKET, BY REGION,
2012 – 2018 ($BILLION) 56
TABLE 10 3D-ENABLED TABLETS SHIPMENT MARKET, BY OS,
2012 - 2018 (MILLION UNITS) 57
TABLE 11 3D-ENABLED TABLETS SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 58
TABLE 12 3D-ENABLED TABLETS REVENUE MARKET, BY OS,
2012 - 2018 ($MILLION) 59
TABLE 13 3D-ENABLED TABLETS REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 60
TABLE 14 3D-ENABLED NOTEBOOKS SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 61
TABLE 15 3D-ENABLED NOTEBOOKS REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 62
TABLE 16 OTHER 3D-ENABLED DEVICES SHIPMENT MARKET, BY TYPES,
2012 - 2018 (MILLION UNITS) 64
TABLE 17 OTHER 3D-ENABLED DEVICES SHIPMENT MARKET, BY REGION,
2012 - 2018 (MILLION UNITS) 65
TABLE 18 OTHER 3D-ENABLED DEVICES REVENUE MARKET, BY TYPES,
2012 - 2018 ($BILLION) 66
TABLE 19 OTHER 3D-ENABLED DEVICES REVENUE MARKET, BY REGIONS,
2012 - 2018 ($MILLION) 67
TABLE 20 MOBILE 3D REVENUE MARKET, BY DEVICE COMPONENTS,
2012 - 2018 ($BILLION) 68
TABLE 21 3D DISPLAYS SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 69
TABLE 22 3D DISPLAYS SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 70
TABLE 23 3D DISPLAYS REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION) 71
TABLE 24 3D DISPLAYS REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION) 72
TABLE 25 3D IMAGE SENSORS SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 73
TABLE 26 3D IMAGE SENSORS SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 74
TABLE 27 3D IMAGE SENSORS REVENUE MARKET, BY DEVICES,
2012 - 2018 ($BILLION) 75
TABLE 28 3D IMAGE SENSORS REVENUE MARKET, BY REGION,
2012 - 2018 ($BILLION) 76
TABLE 29 MOBILE 3D REVENUE MARKET, BY APPLICATION,
2012 - 2018 ($BILLION) 78
TABLE 30 3D MOBILE GAMING SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 80
TABLE 31 3D MOBILE GAMING REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 81
TABLE 32 3D MOBILE ADVERTISEMENTS SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 82
TABLE 33 3D MOBILE ADVERTISEMENTS REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 83
TABLE 34 3D MOBILE PROJECTION SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 85
TABLE 35 3D MOBILE PROJECTION REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 86
TABLE 36 3D MOBILE MAPS AND NAVIGATIONS SHIPMENT MARKET,
BY REGIONS, 2012 - 2018 (MILLION UNITS) 87
TABLE 37 3D MOBILE MAPS AND NAVIGATIONS REVENUE MARKET,
BY REGIONS, 2012 - 2018 ($BILLION) 88
TABLE 38 3D MOBILE DIGITAL CONTENT SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 89
TABLE 39 3D MOBILE DIGITAL CONTENT REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 90
TABLE 40 3D MOBILE WALLPAPER SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 91
TABLE 41 3D MOBILE WALLPAPER REVENUE MARKET, BY REGIONS,
2012 - 2018 ($MILLION) 92
TABLE 42 3D MOBILE ANIMATION SHIPMENT MARKET, BY REGIONS,
2012 - 2018 (MILLION UNITS) 94
TABLE 43 3D MOBILE ANIMATION REVENUE MARKET, BY REGIONS,
2012 - 2018 ($BILLION) 95
TABLE 44 3D MOBILE DEVICE PROTECTION SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS) 96
TABLE 45 3D MOBILE DEVICE PROTECTION REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION) 97
TABLE 46 MOBILE 3D REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION) 101
TABLE 47 NORTH AMERICAN MOBILE 3D SHIPMENT MARKET, BY COUNTRY,
2012 - 2018 (MILLION UNITS) 102
TABLE 48 NORTH AMERICAN MOBILE 3D REVENUE MARKET, BY COUNTRY,
2012 - 2018 ($BILLION) 103
TABLE 49 USA MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 104
TABLE 50 USA MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($BILLION) 105
TABLE 51 USA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 106
TABLE 52 USA MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 107
TABLE 53 USA MOBILE 3D SHIPMENT MARKET, BY APPLICATION,
2012 - 2018 (MILLION UNITS) 108
TABLE 54 USA MOBILE 3D REVENUE MARKET, BY APPLICATION,
2012 - 2018 ($BILLION) 109
TABLE 55 CANADA MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 110
TABLE 56 CANADA MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($BILLION) 111
TABLE 57 CANADA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 112
TABLE 58 CANADA MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 113
TABLE 59 CANADA MOBILE 3D SHIPMENT MARKET, BY APPLICATION,
2012 - 2018 (MILLION UNITS) 114
TABLE 60 CANADA MOBILE 3D REVENUE MARKET, BY APPLICATION,
2012 - 2018 ($BILLION) 115
TABLE 61 MEXICO MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 116
TABLE 62 MEXICO MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 117
TABLE 63 MEXICO MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 118
TABLE 64 MEXICO MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 119
TABLE 65 MEXICO MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 120
TABLE 66 MEXICO MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 121
TABLE 67 REST OF NA - MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 122
TABLE 68 REST OF NA - MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 123
TABLE 69 REST OF NA - MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 124
TABLE 70 REST OF NA - MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 125
TABLE 71 REST OF NA - MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 126
TABLE 72 REST OF NA - MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 127
TABLE 73 LATIN AMERICAN MOBILE 3D SHIPMENT MARKET, BY COUNTRY,
2012 - 2018 (MILLION UNITS) 128
TABLE 74 LATIN AMERICAN MOBILE 3D REVENUE MARKET, BY COUNTRY,
2012 - 2018 ($BILLION) 129
TABLE 75 BRAZIL MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 130
TABLE 76 BRAZIL MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 131
TABLE 77 BRAZIL MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 132
TABLE 78 BRAZIL MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 133
TABLE 79 BRAZIL MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 134
TABLE 80 BRAZIL MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 135
TABLE 81 REST OF LA - MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 136
TABLE 82 REST OF LA - MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 137
TABLE 83 REST OF LA - MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 138
TABLE 84 REST OF LA - MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 139
TABLE 85 REST OF LA - MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 140
TABLE 86 REST OF LA - MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 141
TABLE 87 EUROPEAN MOBILE 3D SHIPMENT MARKET, BY COUNTRY,
2012 - 2018 (MILLION UNITS) 142
TABLE 88 EUROPEAN MOBILE 3D REVENUE MARKET, BY COUNTRY,
2012 - 2018 ($BILLION) 143
TABLE 89 WESTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 144
TABLE 90 WESTERN EUROPE MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($BILLION) 145
TABLE 91 WESTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS) 146
TABLE 92 WESTERN EUROPE MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION) 147
TABLE 93 WESTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS) 148
TABLE 94 WESTERN EUROPE MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION) 149
TABLE 95 EASTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 150
TABLE 96 EASTERN EUROPE MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($BILLION) 151
TABLE 97 EASTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS) 152
TABLE 98 EASTERN EUROPE MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION) 153
TABLE 99 EASTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS) 154
TABLE 100 EASTERN EUROPE MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION) 155
TABLE 101 MEA MOBILE 3D SHIPMENT MARKET, BY COUNTRY,
2012 - 2018 (MILLION UNITS) 156
TABLE 102 MEA MOBILE 3D REVENUE MARKET, BY COUNTRY,
2012 - 2018 ($BILLION) 157
TABLE 103 MIDDLE-EAST MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 158
TABLE 104 MIDDLE EAST MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 159
TABLE 105 MIDDLE-EAST MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 160
TABLE 106 MIDDLE EAST MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 161
TABLE 107 MIDDLE-EAST MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 162
TABLE 108 MIDDLE EAST MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 163
TABLE 109 AFRICA MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 164
TABLE 110 AFRICA MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 165
TABLE 111 AFRICA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 166
TABLE 112 AFRICA MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 167
TABLE 113 AFRICA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 168
TABLE 114 AFRICA MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 169
TABLE 115 APAC MOBILE 3D SHIPMENT MARKET, BY COUNTRY,
2012 - 2018 (MILLION UNITS) 170
TABLE 116 APAC MOBILE 3D REVENUE MARKET, BY COUNTRY,
2012 - 2018 ($BILLION) 171
TABLE 117 CHINA MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 172
TABLE 118 CHINA MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($BILLION) 173
TABLE 119 CHINA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 174
TABLE 120 CHINA MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 175
TABLE 121 CHINA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 176
TABLE 122 CHINA MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($BILLION) 177
TABLE 123 JAPAN MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 178
TABLE 124 JAPAN MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 179
TABLE 125 JAPAN MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 180
TABLE 126 JAPAN MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 181
TABLE 127 JAPAN MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 182
TABLE 128 JAPAN MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($BILLION) 183
TABLE 129 INDIA MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 184
TABLE 130 INDIA MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 185
TABLE 131 INDIA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 186
TABLE 132 INDIA MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 187
TABLE 133 INDIA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 188
TABLE 134 INDIA MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($BILLION) 189
TABLE 135 KOREA MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 190
TABLE 136 KOREA MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 191
TABLE 137 KOREA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 192
TABLE 138 KOREA MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 193
TABLE 139 KOREA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 194
TABLE 140 KOREA MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 195
TABLE 141 SINGAPORE MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 196
TABLE 142 SINGAPORE MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 197
TABLE 143 SINGAPORE MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,
2012 - 2018 (MILLION UNITS) 198
TABLE 144 SINGAPORE MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 199
TABLE 145 SINGAPORE MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,
2012 - 2018 (MILLION UNITS) 200
TABLE 146 SINGAPORE MOBILE 3D REVENUE MARKET, BY APPLICATIONS,
2012 - 2018 ($MILLION) 201
TABLE 147 REST OF APAC - MOBILE 3D SHIPMENT MARKET, BY DEVICES,
2012 - 2018 (MILLION UNITS) 202
TABLE 148 REST OF APAC - MOBILE 3D REVENUE MARKET, BY DEVICES,
2012 - 2018 ($MILLION) 203
TABLE 149 REST OF APAC - MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS) 204
TABLE 150 REST OF APAC - MOBILE 3D REVENUE MARKET, BY COMPONENTS,
2012 - 2018 ($BILLION) 205
TABLE 151 REST OF APAC - MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS) 206
TABLE 152 REST OF APAC - MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION) 207
TABLE 153 3M: REVENUE, 2010 - 2011 ($MILLION) 209
TABLE 154 AMAZON: REVENUE, 2010 - 2011 ($MILLION) 211
TABLE 155 APPLE: REVENUE, 2011-2012 ($MILLION) 216
TABLE 156 HITACHI: REVENUE, 2011 - 2012 ($MILLION) 222
TABLE 157 HTC: REVENUE, 2010 - 2011 ($MILLION) 224
TABLE 158 IMAGINATION TECHNOLOGIES: REVENUE, 2011 - 2012 ($MILLION) 226
TABLE 159 INTEL: REVENUE, 2010 - 2011 (
To order this report:Telephony Industry: 3D Mobile Market: Global Advancements, Business Models, Technology Roadmap, Forecasts & Analysis (2013 - 2018)
Nicolas Bombourg
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Published February 18, 2013 Reads 440
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“Regulations and compliance are key trust topics with regards to cloud solutions and technology,” noted Sven Denecken, Vice President, Strategy and Co-Innovation Cloud Solutions, SAP AG, in this exclusive Q&A with Cloud Expo Conference Chair Jeremy Geelan. “But it is also more than security of access – it is portability of data and a clear definition of where the data resides.”
Cloud Computing Journal: The move to cloud isn't about saving money, it is about saving time – agree or disagree?
Sve...
Many organizations want to expand upon the IaaS foundation to deliver cloud services in all forms – software, mobility, infrastructure and IT. Understanding the strategy, planning process and tools for this transformation will help catalyze changes in the way the business operates and deliver real value.
IT has more opportunities than ever before with the growth in users, devices, data and secure cloud services. This creates not only a more enriching experience for users, but more opportunities for businesses. The key to capitalizing on these opportunities is to have the right tools in place to help scale operations. In his Day 3 Keynote at 12th Cloud Expo | Cloud Expo New York [June 10-13, 2013], Intel's Rob Crooke will describe the range of products that Intel provides to support different usa...
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I...
In the old world of IT, if you didn't have hardware capacity or the budget to buy more, your project was dead in the water. Budget constraints can leave some of the best, most creative and most ingenious innovations on the cutting room floor. It’s a true dilemma for developers and innovators – why spend the time creating, when a project could be abandoned in a blink? That was the old world. In the new world of IT, developers rule. They have access to resources they can spin up instantly.
A hyb...
INetU, the industry's experts in complex hosting and a global provider of business-centric managed cloud and application hosting, has announced that Cloud Architect Rich Hand will be presenting "Private Cloud, Public Cloud - Is There a Third Option?" at the 12th International Cloud Expo taking place June 10-13, 2013 in New York City.
As more enterprise IT departments move into the cloud, many executives are evaluating whether to adopt a Public or Private cloud. The cost benefits of the Public ...
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This table provides a simple and hi...
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The procedure is quite simple:
Install Redhat, Fedora or Centos on one or more x86 servers.
I inst...
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n the cloud doesn't matter whether you are running on an Open Source platform or not - it is NOT free because you pay for the service. And for long Open Source project have been funded through the services premiums that you pay. I would argue that Open Source vendors have mastered the way they can t...









