Welcome!

AJAX & REA Authors: Rajesh Lain, Sebastian Kruk, RealWire News Distribution, Harald Zeitlhofer

News Feed Item

Two Zelda Games, Mario, Mario Kart and Other Fan-Favorite Franchises Planned for Wii U

Nintendo President Satoru Iwata unleashed Wii U news in an installment of Nintendo Direct today as he outlined Nintendo’s future plans for the console. Iwata revealed how the Wii U launch lineup will be bolstered by a long list of top game franchises headed for the new console. These are games that longtime players and newcomers alike will love to play, and everyone will be experiencing them in new ways, thanks to the integrated second-screen experiences enabled by the Wii U GamePad controller. Iwata also detailed a number of enhancements designed to make the Wii U game experience more social, even if people are not playing in the same room.

Wii U_Yoshi1 (Photo: Business Wire)

Wii U_Yoshi1 (Photo: Business Wire)

“The fun of video games is not only just playing games, but also sharing experiences together with people – even though they live far away, their skill levels are different or their experience does not happen at the same time,” Iwata said. “We want Wii U to be the system that brings everyone together.”

To view the Nintendo Direct in its entirety, visit http://www.nintendo.com/nintendo-direct. The many announcements included:

Game News

  • Two Zelda Games: Eiji Aonuma, the producer of The Legend of Zelda series, revealed two entries in the series for Wii U.
  • Super Mario is on His Way: The Nintendo EAD Tokyo Software Development team that created the Super Mario Galaxy games for Wii and Super Mario 3D Land for Nintendo 3DS is working on a new 3D Mario action game for Wii U. The game is scheduled to be playable at this year’s E3.
  • Buckle Up!: Nintendo is also working on a new installment of the hit Mario Kart franchise. This game is also planned to be playable at E3.
  • Yarn Yoshi: The team that created Kirby’s Epic Yarn is hard at work on the first console game to feature Yoshi as the main character since 1998’s Yoshi’s Story for Nintendo 64. Takashi Tezuka, director of Yoshi’s Island and Yoshi’s Story, is supervising the development of the new game, which is set in a fanciful world of yarn and textiles.
  • Wii Fit U Communities: New features coming to Wii Fit U include letting players create user communities on Miiverse from within the game. Community members can discuss exercises, BMI or weight changes and other health topics with other players as a way to encourage one another to reach their fitness goals. Similar functionality for other games is also planned.
  • Pikmin 3 Photos: The upcoming Pikmin 3 game includes a feature that lets players use the Wii U GamePad as a camera to share the same perspective as Pikmin and take close-up pictures of landscapes and creatures in the game and share them in Miiverse.
  • The Party Continues: A new installment in the Wii Party franchise is planned to launch this summer. The game features various play styles, including one that lets both players compete head-to-head using just the GamePad.
  • RPG Mashup: Nintendo has begun many collaborations with outside development partners to bring the best franchises and experiences to Wii U. In one such partnership, Nintendo and Atlus are working on a collaboration that features the Fire Emblem and Shin Megami Tensei franchises. A video trailer for the game was shown in the Nintendo Direct.
  • A New Game from Monolith Soft: Tetsuya Takahashi and the team at Monolith Soft that worked on Xenoblade for Wii are working on a new game. A video trailer for the game was shown in the Nintendo Direct.
  • More on the Way: Iwata shared a new trailer for The Wonderful 101. That game and GAME & WARIO are scheduled to launch in the first half of 2013. Iwata also showed a new video for Bayonetta 2. That game and the new Super Smash Bros. installment are still on the way, but will need more development time before details can be revealed.

Virtual Console

  • Virtual Console for Wii U: A spring system update will add Virtual Console software to the Nintendo eShop for Wii U. The service will launch right after the spring update and will include a selection of NES and Super NES games, with Game Boy Advance games to be added in the future. The prices for NES and Super NES Virtual Console games for Wii U will be the same as they were for the Virtual Console on Wii. People who have already purchased the Wii version of a certain NES or Super NES Virtual Console game and transferred it to their Wii U console can buy the enhanced Wii U version of the same game for the reduced price of $1 for NES games and $1.50 for Super NES games.
  • Classic Games for 30 Cents! To celebrate the 30th anniversary of the release of the Famicom in Japan (which was known as the NES in the United States), Nintendo is making one NES or Super NES game available each month now through July at the anniversary price of just 30 cents. Each game will be available at that price for 30 days, and the first is the NES game Balloon Fight, which is now available in the Nintendo eShop for Wii U.

Social and System Enhancements

  • Miiverse Expands to Smartphones: Starting this spring, people will be able to browse Miiverse from their smartphones. Initially the experience will be browser-based, but Nintendo plans to create a dedicated Miiverse app in the future.
  • System Updates: Two major updates are on the way, one in the spring and one in the summer. The updates will introduce a wide range of functionality, such as Virtual Console capabilities and shortening the time it takes users to launch software or return to the menu screen.

Remember that Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu. Standalone versions of the trailers for The Wonderful 101, Bayonetta 2, the new game from Monolith Soft and the collaboration featuring the Fire Emblem and Shin Megami Tensei franchises can be found at http://www.youtube.com/nintendo.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U and Wiihome consoles, and Nintendo 3DS and Nintendo DS families of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4 billion video games and more than 637 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi XL, Super NES, Nintendo 64, Nintendo GameCube and Wii systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

Note to editors: Nintendo press materials are available at http://press.nintendo.com, a password-protected site. To obtain a login, please contact Deanna Avila at 213-438-8742 or [email protected]. Users can receive instant Nintendo information by subscribing to the site’s RSS feed.

More Stories By Business Wire

Copyright © 2009 Business Wire. All rights reserved. Republication or redistribution of Business Wire content is expressly prohibited without the prior written consent of Business Wire. Business Wire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

Cloud Expo Latest Stories
With the explosion of the cloud, more businesses are transitioning to a recurring revenue model to generate reliable sales, grow profits, and open new markets. This opportunity requires businesses to get to market quickly with the pricing and packaging options customers want. In addition, you will want to take advantage of the ensuing tidal wave of data to more effectively upsell, cross-sell and manage your customers. All of this is possible, but only with the right approach. At 15th Cloud Expo, Brendan O'Brien, Co-founder at Aria Systems and the inventor of cloud billing panelists, will lead a panel discussion on what it takes to launch and manage a successful recurring revenue business. The panelists will offer their insights about what each department will need to consider, from financial management to line of business and IT. The panelists will also offer examples from their success in recurring revenue with companies such as Audi, Constant Contact, Experian, Pitney-Bowes, Teleko...
Planning scalable environments isn't terribly difficult, but it does require a change of perspective. In his session at 15th Cloud Expo, Phil Jackson, Development Community Advocate for SoftLayer, will broaden your views to think on an Internet scale by dissecting a video publishing application built with The SoftLayer Platform, Message Queuing, Object Storage, and Drupal. By examining a scalable modular application build that can handle unpredictable traffic, attendees will able to grow your development arsenal and pick up a few strategies to apply to your own projects.
Come learn about what you need to consider when moving your data to the cloud. In her session at 15th Cloud Expo, Skyla Loomis, a Program Director of Cloudant Development at Cloudant, will discuss the security, performance, and operational implications of keeping your data on premise, moving it to the cloud, or taking a hybrid approach. She will use real customer examples to illustrate the tradeoffs, key decision points, and how to be successful with a cloud or hybrid cloud solution.
The cloud provides an easy onramp to building and deploying Big Data solutions. Transitioning from initial deployment to large-scale, highly performant operations may not be as easy. In his session at 15th Cloud Expo, Harold Hannon, Sr. Software Architect at SoftLayer, will discuss the benefits, weaknesses, and performance characteristics of public and bare metal cloud deployments that can help you make the right decisions.
Over the last few years the healthcare ecosystem has revolved around innovations in Electronic Health Record (HER) based systems. This evolution has helped us achieve much desired interoperability. Now the focus is shifting to other equally important aspects – scalability and performance. While applying cloud computing environments to the EHR systems, a special consideration needs to be given to the cloud enablement of Veterans Health Information Systems and Technology Architecture (VistA), i.e., the largest single medical system in the United States.
Cloud and Big Data present unique dilemmas: embracing the benefits of these new technologies while maintaining the security of your organization’s assets. When an outside party owns, controls and manages your infrastructure and computational resources, how can you be assured that sensitive data remains private and secure? How do you best protect data in mixed use cloud and big data infrastructure sets? Can you still satisfy the full range of reporting, compliance and regulatory requirements? In his session at 15th Cloud Expo, Derek Tumulak, Vice President of Product Management at Vormetric, will discuss how to address data security in cloud and Big Data environments so that your organization isn’t next week’s data breach headline.
Scott Jenson leads a project called The Physical Web within the Chrome team at Google. Project members are working to take the scalability and openness of the web and use it to talk to the exponentially exploding range of smart devices. Nearly every company today working on the IoT comes up with the same basic solution: use my server and you'll be fine. But if we really believe there will be trillions of these devices, that just can't scale. We need a system that is open a scalable and by using the URL as a basic building block, we open this up and get the same resilience that the web enjoys.
Is your organization struggling to deal with skyrocketing volumes of digital assets? The amount of data is growing exponentially and organizations are having a hard time managing this growth. In his session at 15th Cloud Expo, Amar Kapadia, Senior Director of Open Cloud Strategy at Seagate, will walk through the essential considerations when developing a cloud storage strategy. In this discussion, you will understand the challenges IT is facing, why companies need to move to cloud, and how the right cloud model can help your business economically overcome the data struggle.
If cloud computing benefits are so clear, why have so few enterprises migrated their mission-critical apps? The answer is often inertia and FUD. No one ever got fired for not moving to the cloud – not yet. In his session at 15th Cloud Expo, Michael Hoch, SVP, Cloud Advisory Service at Virtustream, will discuss the six key steps to justify and execute your MCA cloud migration.
The 16th International Cloud Expo announces that its Call for Papers is now open. 16th International Cloud Expo, to be held June 9–11, 2015, at the Javits Center in New York City brings together Cloud Computing, APM, APIs, Security, Big Data, Internet of Things, DevOps and WebRTC to one location. With cloud computing driving a higher percentage of enterprise IT budgets every year, it becomes increasingly important to plant your flag in this fast-expanding business opportunity. Submit your speaking proposal today!
Most of today’s hardware manufacturers are building servers with at least one SATA Port, but not every systems engineer utilizes them. This is considered a loss in the game of maximizing potential storage space in a fixed unit. The SATADOM Series was created by Innodisk as a high-performance, small form factor boot drive with low power consumption to be plugged into the unused SATA port on your server board as an alternative to hard drive or USB boot-up. Built for 1U systems, this powerful device is smaller than a one dollar coin, and frees up otherwise dead space on your motherboard. To meet the requirements of tomorrow’s cloud hardware, Innodisk invested internal R&D resources to develop our SATA III series of products. The SATA III SATADOM boasts 500/180MBs R/W Speeds respectively, or double R/W Speed of SATA II products.
In today's application economy, enterprise organizations realize that it's their applications that are the heart and soul of their business. If their application users have a bad experience, their revenue and reputation are at stake. In his session at 15th Cloud Expo, Anand Akela, Senior Director of Product Marketing for Application Performance Management at CA Technologies, will discuss how a user-centric Application Performance Management solution can help inspire your users with every application transaction.
SYS-CON Events announced today that Gridstore™, the leader in software-defined storage (SDS) purpose-built for Windows Servers and Hyper-V, will exhibit at SYS-CON's 15th International Cloud Expo®, which will take place on November 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA. Gridstore™ is the leader in software-defined storage purpose built for virtualization that is designed to accelerate applications in virtualized environments. Using its patented Server-Side Virtual Controller™ Technology (SVCT) to eliminate the I/O blender effect and accelerate applications Gridstore delivers vmOptimized™ Storage that self-optimizes to each application or VM across both virtual and physical environments. Leveraging a grid architecture, Gridstore delivers the first end-to-end storage QoS to ensure the most important App or VM performance is never compromised. The storage grid, that uses Gridstore’s performance optimized nodes or capacity optimized nodes, starts with as few a...
SYS-CON Events announced today that Cloudian, Inc., the leading provider of hybrid cloud storage solutions, has been named “Bronze Sponsor” of SYS-CON's 15th International Cloud Expo®, which will take place on November 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA. Cloudian is a Foster City, Calif.-based software company specializing in cloud storage. Cloudian HyperStore® is an S3-compatible cloud object storage platform that enables service providers and enterprises to build reliable, affordable and scalable hybrid cloud storage solutions. Cloudian actively partners with leading cloud computing environments including Amazon Web Services, Citrix Cloud Platform, Apache CloudStack, OpenStack and the vast ecosystem of S3 compatible tools and applications. Cloudian's customers include Vodafone, Nextel, NTT, Nifty, and LunaCloud. The company has additional offices in China and Japan.
SYS-CON Events announced today that TechXtend (formerly Programmer’s Paradise), a leading value-added provider of server and storage virtualization, and r-evolution will exhibit at SYS-CON's 15th International Cloud Expo®, which will take place on November 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA. TechXtend (formerly Programmer’s Paradise) is a leading value-added provider of software, systems and solutions for corporations, government organizations, and academic institutions across the United States and Canada. TechXtend is the Exclusive Reseller in the United States for r-evolution