Click here to close now.



Welcome!

IoT User Interface Authors: Scott Allen, Roger Strukhoff, Liz McMillan, Pat Romanski, Elizabeth White

News Feed Item

Two Zelda Games, Mario, Mario Kart and Other Fan-Favorite Franchises Planned for Wii U

Nintendo President Satoru Iwata unleashed Wii U news in an installment of Nintendo Direct today as he outlined Nintendo’s future plans for the console. Iwata revealed how the Wii U launch lineup will be bolstered by a long list of top game franchises headed for the new console. These are games that longtime players and newcomers alike will love to play, and everyone will be experiencing them in new ways, thanks to the integrated second-screen experiences enabled by the Wii U GamePad controller. Iwata also detailed a number of enhancements designed to make the Wii U game experience more social, even if people are not playing in the same room.

Wii U_Yoshi1 (Photo: Business Wire)

Wii U_Yoshi1 (Photo: Business Wire)

“The fun of video games is not only just playing games, but also sharing experiences together with people – even though they live far away, their skill levels are different or their experience does not happen at the same time,” Iwata said. “We want Wii U to be the system that brings everyone together.”

To view the Nintendo Direct in its entirety, visit http://www.nintendo.com/nintendo-direct. The many announcements included:

Game News

  • Two Zelda Games: Eiji Aonuma, the producer of The Legend of Zelda series, revealed two entries in the series for Wii U.
  • Super Mario is on His Way: The Nintendo EAD Tokyo Software Development team that created the Super Mario Galaxy games for Wii and Super Mario 3D Land for Nintendo 3DS is working on a new 3D Mario action game for Wii U. The game is scheduled to be playable at this year’s E3.
  • Buckle Up!: Nintendo is also working on a new installment of the hit Mario Kart franchise. This game is also planned to be playable at E3.
  • Yarn Yoshi: The team that created Kirby’s Epic Yarn is hard at work on the first console game to feature Yoshi as the main character since 1998’s Yoshi’s Story for Nintendo 64. Takashi Tezuka, director of Yoshi’s Island and Yoshi’s Story, is supervising the development of the new game, which is set in a fanciful world of yarn and textiles.
  • Wii Fit U Communities: New features coming to Wii Fit U include letting players create user communities on Miiverse from within the game. Community members can discuss exercises, BMI or weight changes and other health topics with other players as a way to encourage one another to reach their fitness goals. Similar functionality for other games is also planned.
  • Pikmin 3 Photos: The upcoming Pikmin 3 game includes a feature that lets players use the Wii U GamePad as a camera to share the same perspective as Pikmin and take close-up pictures of landscapes and creatures in the game and share them in Miiverse.
  • The Party Continues: A new installment in the Wii Party franchise is planned to launch this summer. The game features various play styles, including one that lets both players compete head-to-head using just the GamePad.
  • RPG Mashup: Nintendo has begun many collaborations with outside development partners to bring the best franchises and experiences to Wii U. In one such partnership, Nintendo and Atlus are working on a collaboration that features the Fire Emblem and Shin Megami Tensei franchises. A video trailer for the game was shown in the Nintendo Direct.
  • A New Game from Monolith Soft: Tetsuya Takahashi and the team at Monolith Soft that worked on Xenoblade for Wii are working on a new game. A video trailer for the game was shown in the Nintendo Direct.
  • More on the Way: Iwata shared a new trailer for The Wonderful 101. That game and GAME & WARIO are scheduled to launch in the first half of 2013. Iwata also showed a new video for Bayonetta 2. That game and the new Super Smash Bros. installment are still on the way, but will need more development time before details can be revealed.

Virtual Console

  • Virtual Console for Wii U: A spring system update will add Virtual Console software to the Nintendo eShop for Wii U. The service will launch right after the spring update and will include a selection of NES and Super NES games, with Game Boy Advance games to be added in the future. The prices for NES and Super NES Virtual Console games for Wii U will be the same as they were for the Virtual Console on Wii. People who have already purchased the Wii version of a certain NES or Super NES Virtual Console game and transferred it to their Wii U console can buy the enhanced Wii U version of the same game for the reduced price of $1 for NES games and $1.50 for Super NES games.
  • Classic Games for 30 Cents! To celebrate the 30th anniversary of the release of the Famicom in Japan (which was known as the NES in the United States), Nintendo is making one NES or Super NES game available each month now through July at the anniversary price of just 30 cents. Each game will be available at that price for 30 days, and the first is the NES game Balloon Fight, which is now available in the Nintendo eShop for Wii U.

Social and System Enhancements

  • Miiverse Expands to Smartphones: Starting this spring, people will be able to browse Miiverse from their smartphones. Initially the experience will be browser-based, but Nintendo plans to create a dedicated Miiverse app in the future.
  • System Updates: Two major updates are on the way, one in the spring and one in the summer. The updates will introduce a wide range of functionality, such as Virtual Console capabilities and shortening the time it takes users to launch software or return to the menu screen.

Remember that Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu. Standalone versions of the trailers for The Wonderful 101, Bayonetta 2, the new game from Monolith Soft and the collaboration featuring the Fire Emblem and Shin Megami Tensei franchises can be found at http://www.youtube.com/nintendo.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U and Wiihome consoles, and Nintendo 3DS and Nintendo DS families of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4 billion video games and more than 637 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi XL, Super NES, Nintendo 64, Nintendo GameCube and Wii systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

Note to editors: Nintendo press materials are available at http://press.nintendo.com, a password-protected site. To obtain a login, please contact Deanna Avila at 213-438-8742 or [email protected]. Users can receive instant Nintendo information by subscribing to the site’s RSS feed.

More Stories By Business Wire

Copyright © 2009 Business Wire. All rights reserved. Republication or redistribution of Business Wire content is expressly prohibited without the prior written consent of Business Wire. Business Wire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@CloudExpo Stories
"We work in the area of Big Data analytics and Big Data analytics is a very crowded space - you have Hadoop, ETL, warehousing, visualization and there's a lot of effort trying to get these tools to talk to each other," explained Mukund Deshpande, head of the Analytics practice at Accelerite, in this SYS-CON.tv interview at 18th Cloud Expo, held June 7-9, 2016, at the Javits Center in New York City, NY.
Cloud Expo, Inc. has announced today that Andi Mann returns to 'DevOps at Cloud Expo 2016' as Conference Chair The @DevOpsSummit at Cloud Expo will take place on November 1-3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. "DevOps is set to be one of the most profound disruptions to hit IT in decades," said Andi Mann. "It is a natural extension of cloud computing, and I have seen both firsthand and in independent research the fantastic results DevOps delivers. So I am excited t...
SaaS companies can greatly expand revenue potential by pushing beyond their own borders. The challenge is how to do this without degrading service quality. In his session at 18th Cloud Expo, Adam Rogers, Managing Director at Anexia, discussed how IaaS providers with a global presence and both virtual and dedicated infrastructure can help companies expand their service footprint with low “go-to-market” costs.
Basho Technologies has announced the latest release of Basho Riak TS, version 1.3. Riak TS is an enterprise-grade NoSQL database optimized for Internet of Things (IoT). The open source version enables developers to download the software for free and use it in production as well as make contributions to the code and develop applications around Riak TS. Enhancements to Riak TS make it quick, easy and cost-effective to spin up an instance to test new ideas and build IoT applications. In addition to...
IoT is rapidly changing the way enterprises are using data to improve business decision-making. In order to derive business value, organizations must unlock insights from the data gathered and then act on these. In their session at @ThingsExpo, Eric Hoffman, Vice President at EastBanc Technologies, and Peter Shashkin, Head of Development Department at EastBanc Technologies, discussed how one organization leveraged IoT, cloud technology and data analysis to improve customer experiences and effi...
Internet of @ThingsExpo has announced today that Chris Matthieu has been named tech chair of Internet of @ThingsExpo 2016 Silicon Valley. The 6thInternet of @ThingsExpo will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA.
"Avere Systems is a hybrid cloud solution provider. We have customers that want to use cloud storage and we have customers that want to take advantage of cloud compute," explained Rebecca Thompson, VP of Marketing at Avere Systems, in this SYS-CON.tv interview at 18th Cloud Expo, held June 7-9, 2016, at the Javits Center in New York City, NY.
Presidio has received the 2015 EMC Partner Services Quality Award from EMC Corporation for achieving outstanding service excellence and customer satisfaction as measured by the EMC Partner Services Quality (PSQ) program. Presidio was also honored as the 2015 EMC Americas Marketing Excellence Partner of the Year and 2015 Mid-Market East Partner of the Year. The EMC PSQ program is a project-specific survey program designed for partners with Service Partner designations to solicit customer feedbac...
The cloud promises new levels of agility and cost-savings for Big Data, data warehousing and analytics. But it’s challenging to understand all the options – from IaaS and PaaS to newer services like HaaS (Hadoop as a Service) and BDaaS (Big Data as a Service). In her session at @BigDataExpo at @ThingsExpo, Hannah Smalltree, a director at Cazena, provided an educational overview of emerging “as-a-service” options for Big Data in the cloud. This is critical background for IT and data profession...
Let’s face it, embracing new storage technologies, capabilities and upgrading to new hardware often adds complexity and increases costs. In his session at 18th Cloud Expo, Seth Oxenhorn, Vice President of Business Development & Alliances at FalconStor, discussed how a truly heterogeneous software-defined storage approach can add value to legacy platforms and heterogeneous environments. The result reduces complexity, significantly lowers cost, and provides IT organizations with improved efficie...
In the world of DevOps there are ‘known good practices’ – aka ‘patterns’ – and ‘known bad practices’ – aka ‘anti-patterns.' Many of these patterns and anti-patterns have been developed from real world experience, especially by the early adopters of DevOps theory; but many are more feasible in theory than in practice, especially for more recent entrants to the DevOps scene. In this power panel at @DevOpsSummit at 18th Cloud Expo, moderated by DevOps Conference Chair Andi Mann, panelists discusse...
Predictive analytics tools monitor, report, and troubleshoot in order to make proactive decisions about the health, performance, and utilization of storage. Most enterprises combine cloud and on-premise storage, resulting in blended environments of physical, virtual, cloud, and other platforms, which justifies more sophisticated storage analytics. In his session at 18th Cloud Expo, Peter McCallum, Vice President of Datacenter Solutions at FalconStor, discussed using predictive analytics to mon...
What does it look like when you have access to cloud infrastructure and platform under the same roof? Let’s talk about the different layers of Technology as a Service: who cares, what runs where, and how does it all fit together. In his session at 18th Cloud Expo, Phil Jackson, Lead Technology Evangelist at SoftLayer, an IBM company, spoke about the picture being painted by IBM Cloud and how the tools being crafted can help fill the gaps in your IT infrastructure.
Most organizations prioritize data security only after their data has already been compromised. Proactive prevention is important, but how can you accomplish that on a small budget? Learn how the cloud, combined with a defense and in-depth approach, creates efficiencies by transferring and assigning risk. Security requires a multi-defense approach, and an in-house team may only be able to cherry pick from the essential components. In his session at 19th Cloud Expo, Vlad Friedman, CEO/Founder o...
"There's a growing demand from users for things to be faster. When you think about all the transactions or interactions users will have with your product and everything that is between those transactions and interactions - what drives us at Catchpoint Systems is the idea to measure that and to analyze it," explained Leo Vasiliou, Director of Web Performance Engineering at Catchpoint Systems, in this SYS-CON.tv interview at 18th Cloud Expo, held June 7-9, 2016, at the Javits Center in New York Ci...
Ask someone to architect an Internet of Things (IoT) solution and you are guaranteed to see a reference to the cloud. This would lead you to believe that IoT requires the cloud to exist. However, there are many IoT use cases where the cloud is not feasible or desirable. In his session at @ThingsExpo, Dave McCarthy, Director of Products at Bsquare Corporation, will discuss the strategies that exist to extend intelligence directly to IoT devices and sensors, freeing them from the constraints of ...
The pace of innovation, vendor lock-in, production sustainability, cost-effectiveness, and managing risk… In his session at 18th Cloud Expo, Dan Choquette, Founder of RackN, discussed how CIOs are challenged finding the balance of finding the right tools, technology and operational model that serves the business the best. He also discussed how clouds, open source software and infrastructure solutions have benefits but also drawbacks and how workload and operational portability between vendors ...
The U.S. Army Intelligence and Security Command (INSCOM) has awarded BAE Systems a five-year contract worth as much as $75 million to provide enhanced geospatial intelligence technical and analytical support. The award was issued under the INSCOM Global Intelligence indefinite delivery, indefinite quantity contract.
Connected devices and the industrial internet are growing exponentially every year with Cisco expecting 50 billion devices to be in operation by 2020. In this period of growth, location-based insights are becoming invaluable to many businesses as they adopt new connected technologies. Knowing when and where these devices connect from is critical for a number of scenarios in supply chain management, disaster management, emergency response, M2M, location marketing and more. In his session at @Th...
The initial debate is over: Any enterprise with a serious commitment to IT is migrating to the cloud. But things are not so simple. There is a complex mix of on-premises, colocated, and public-cloud deployments. In this power panel at 18th Cloud Expo, moderated by Conference Chair Roger Strukhoff, Randy De Meno, Chief Technologist - Windows Products and Microsoft Partnerships at Commvault; Dave Landa, Chief Operating Officer at kintone; William Morrish, General Manager Product Sales at Interou...